Malik
(10/22/07)
I am glad to say
that my wrath has been escaped or something. Ok. I'm
glad to say that the Seahawks have finally remembered what it's like
to a play a half assed game of football. I'm not going to call
their performance yesterday as a good game. It was not a good
game by any means when you look at the running game. If you
are right now getting ready to look at some sports site to see this
running game I spoke of, then you'll be looking for a damned long
time. The running game is impossible to find since it did not,
once again, exist.
On the bright side, the
passing game was solid. There were some issues, especially
early on between Engram and Hasselbeck. They seemed to have
forgotten that in 2005 the two of them knew each other and knew each
other's playing style. Instead, during the first half or so of
the game, Hasselbeck would throw balls to a non-existent receiver as
Engram either stopped his route early, kept running beyond where he
should have been, or simply did not see the ball until it was
plopping into the ground by his feet. Yes, they did have
problems, and yes the team needs Branch and Hackett back.
However, the passing game still did materialize and helped the
Seahawks to dominate another team into a painful score that reminds
me of the San Francisco game earlier this season.
Best of all was watching
Tapp sack Bulger like it was nothing. Despite having a giant
club of a hand, Tapp still would maneuver through the line and find
then eliminate his target. Quality playing and without a doubt
Tapp was the MVP of yesterday. He kept up solid pressure and
helped to eliminate any chance for Bulger to feel some comfort in
the pocket.
Now if only the offense
could play solidly. However, I think the upswing of these dark
days may be upon the Seahawks soon enough. Next week is a bye
week and a chance for the injured to recover and for the team to
learn what the hell they are doing. Best of all, there's a
good chance Hasselbeck will have time to recover from pulling his
oblique yesterday, Hackett and Branch can both come back from their
sprains, and maybe Alexander will have the time to heal from his
wrist injury. Despite how crappy Alexander has been lately, I
still feel more of it is from his injury than anything else.
Does that give him an
excuse to do poorly? No. Instead it places more of the
blame on Holmgren, who keeps Alexander in the game. A rusher
who likes to go up the left and cannot carry the ball in his left
hand (the injured limb) should not be in the game. Alexander
cannot stiff arm anyone, we cannot push back, and he can only try to
absorb or dodge a blow. That is not how any player should be
when they are running with the ball. Plus, in a short pass
situation, as we saw last night, Alexander cannot catch unless the
ball is softly tossed right to the middle of his jersey. So,
yes...Alexander is playing like crap. However, while a little
blame is on him (he keeps asking to go back in the game), the
majority should be on Holmgren. Alexander wants back in?
Tell him no. Holmgren has Morris on the bench for most of the
game, not to mention Seneca Wallace who can rush like a mad man when
he's QB and run with a reception when his a receiver. Put
either, or both, of these players in until Alexander is 100%.
Then, when Alexander can return, he can get back into running
through the defense like it's nothing.
Off of football, I did
get Tony Hawk's Proving Grounds (360) last night. I have not
played much, but I can say a few good things. For one, the
stuff from the demo is not exactly the same in the normal game...at
least not yet. The stuff with the agro kick is the same, but
the first professional career test does not include some douchebag
demanding that you go away with the stereotypical "you don't belong
with us" bullshit.
I can't say much else,
since I've only created a skater and played the first hardcore and
professional goals. I've yet to try out rigging and have just
been enjoying exploration and all of that. However, I did
explore the options menu to play the GH3 demo.
I can't say much about
the real game, but the demo leaves me thinking a few things.
First of all, this game will bring back the challenge that
disappeared with GH Encore. The five songs on this demo cover
some range of challenge, but all of them (except Even Flow) bring in
some touches of challenge. The Pat Benetar song does not bring
hardcore challenge, but even it brings some little bits of
challenge.
Also, the other big
thing I noticed is that the star meter is now a set of solid lights.
I don't like this. I felt like rocking the tremolo (whammy
bar) during a star passage did nothing to boost my star power, and
it's hard to tell how much you actually have (or how much remains
when star power is live). I think the old meter was solid and
made the game simple enough and clear enough...the new light system
just feels like change for the same of f$#@ing things up...I
mean...change for the sake of change.
On the bright side, the
audio is sharp and the songs sound good. Using an optical
cable for sound from the 360 to a surround sound, and with this
game...it makes me feel good. Very good. As long as all
of the other songs on this game (the final game) sound this good, it
should be a solid game to keep anyone entertained until the main
course arrives...on Black Friday...in the form of Rock Band.
Malik |