Malik
(3/16/09)
There isn't too
much to say today. I'm still waiting for Demon's Souls, some new
Rock Band songs, a new Angry Video Game Nerd episode. At least only
Demon's Souls is unknown, since the rest come tomorrow and tonight,
respectively.
Yesterday, I
nearly broke down and got Sonic's Ultimate Genesis Collection to
fill the time void caused by Demon's Souls. However, I take it that
fate was against me. Either that, or it was the fact that Gamestop
can hire some real "winners". It's not that all Gamestops (or
Gamestop owned stores, like EBX) hire only douches. Some of their
employees are really good, but it's a lot like going to a fast food
place. If you don't get to know the service, hitting a less familiar
one can have you getting the equivalent of someone spitting on your
burger to add to the "special sauce".
In the case of
yesterday, I walked into a Gamestop I have not gone to for many
years and asked a simple question. I wanted to know if they had any
used copies of SUGC (I mean $5 off a $30 game is a pretty good
thing). I got the informative answer of "I don't know" said with
total astonishment that I would dare ask this employee if he could
actually do his job and make a very easy sale. I would have pressed
the point that it is this clerk's job to maybe know (via looking it
up in their inventory system or looking for the game), but when he
proceeded to just walk away to "help" the next customer in line, I
decided this was fate's way of telling me; you don't want to get
this game. Either that, or fate was telling me to just leave this
store of the damned behind.
Maybe I'll still
get SUGC, since I have no faith in Demon's Souls arriving anytime
soon (cheap shipping and going through customs doesn't make for a
quick travel time). However, I'll probably just look for it at a
store in which I can ignore salespeople (stores like Fry's or Best
Buy) and not count on them for help. That, or I'll go to a Gamestop
owned store that I know to be ran by people who are of a less dick-ish
mindset.
Malik |
Malik
(3/18/09)
For the new Rock
Band songs this week, it feels like a strong divide to me. On one
hand, you have Papa Roach, The New Pornographers, and Against Me!
all supplying stuff that just feels weak and pointless. Ok, Last
Resort sounds pretty fun for guitar, but the song has long
overstayed it's welcome. The other songs all seem to just offer
nothing that hasn't been done, and done better at that, in other
songs.
However, there's
also three of the most enjoyable songs yet in the funk pack. The
Average White Band is offering one of the best overall sounds in
funk, Earth Wind and Fire is dropping a nice and familiar track, and
James Brown is giving a song that will, at least with me, make one
want to pick up the mic and sound like a complete fool. Yes, the
funk pack is something that wasn't needed for Rock Band, but now
that it's here I couldn't imagine Rock Band being the same without
it. This is one of the first packs in a long time that really makes
me think of the two words "must buy!"
On a different,
and quick, note, I did buy Sonic's Ultimate Genesis Collection for
the PS3. There isn't much to say when you've seen the list of 49
games included in the collection and how it's going for a mere $30.
I mean that's something around $0.60 per game with some of the
greatest games of the bygone 16-bit era. I mean all three Streets of
Rage, all four Phantasy Star titles (the real PS games and not the
Online/Universe crap), both 16-bit Shining Force cartridge games,
and some of the other greats that defined this era, you can judge if
the games worth it without any reviews or
suggestions/recommendations.
The only problem,
at all, that I found is some unusual lag in the mini-games of Sonic
3 (which is a bit of an issue when you need these games for Chaos
Emeralds). You can compensate, but it's not an easy thing to do. You
must hit all direction changes a good few moments early. Then
there's also the lack of lock-on technology between Sonic 3 and
Sonic and Knuckles. Sadly, this won't be remedied, but hopefully a
lag solution can be patched in in the future.
My one big closing
thought for today is that I had forgotten Sega's attitude in the
past; it doesn't matter if you have fun. I mean these are games from
when challenge came in the form of a game just mercilessly kicking
your sorry ass. Especially this is seen in puzzle games. I mean Dr.
Robotnik and his damned Mean Bean Machine are on a mission to cause
heart ache and tears. After being a master of this game when I used
to play it around 15 years ago, time off on the simpler games like
Bejeweled have left me in a sorry state of constantly seeing the
continue screen in DRMBM. Still, I don't care if Sega doesn't care
if I have fun. I will get my licks in as much as possible.
Malik |
Malik
(3/19/09)
I'm actually
enjoying the thought of trophies/achievements in a game. After
playing a fair amount in Sonic's Ultimate Genesis Collection, I'm
starting to dig the concept for the first time. No, it's not so I
can brag about my poor fragile ego, like these things normally exist
for.
I'm enjoying that
these achievements (well, trophies since I'm on the PS3 version)
actually serve a purpose. When you obtain a trophy, you also tend to
get one of the unlockables accessible in the game. For example, if
you manage to live through Shinobi 3, without continues, to beat the
first stage, you also unlock the arcade version of Shinobi. This
also is a trophy. In other words, I couldn't care less about the
trophy, but unlocking a new game is something I can definitely get
into.
I think for games
that have trophies or achievements, that this is the way to go. I
can see the obligatory achievement for beating a game, and that's
fine. However, it's the ones that you get in order to unlock new
content that seem the most enjoyable. That same thing applies to
games like Uncharted, in which you get points to unlock content in
the game while you also earn trophies. I don't need the bragging
rights, but I do want the fun bonus material and content. However,
for games that don't feature unlockable content, I'd be just as
happy to not get achievements as I'd be to get them. They really
serve no purpose.
Anyway, I'm
playing so much of SUGC because I'm still waiting for my copy of
Demon's Souls. In other words, I am bored. At least some of these
classics are a good diversion, but I'm just getting tired of waiting
for this game. It's been nearly a month since the Asian version
launched and I'm still waiting on my pre-order. At least I'm now
just waiting for it to arrive, rather than waiting for it to ship.
Sadly, since I really do want this game, I'm probably going to see
my shipment stuck in customs for quite a long time.
Malik |
Malik
(3/20/09)
We've known for quite some time, but next week Rock Band gets
Ten (the Pearl Jam album). The nitty-gritty is that it's 11 tracks
(not counting Alive, which is a RB2 on disk song) for $2 each or $18
for the whole album. I was hoping for something in addition to this,
but it works fine.
As for my feelings
on this, I'm not the most excited person. I grew up in the 1980's
and 90's in the Seattle area. This typically makes people assume
that I must have loved Pearl Jam, especially if I was a fan of
Nirvana, Soundgarden, and most of the other grunge/alternative music
that came from this region. That's pretty opposite of the truth.
Warning: Here
Comes a rambling rant...
I'm not saying I
will not get these songs, since Pearl Jam has been fun on guitar
based games (like with Even Flow on GH3 and Alive on RB2). However,
I'll have to do some investigating into the guitar charts before I
buy these. I just am about as jaded as possible on Pearl Jam,
especially Jeremy (the song that is on local radio at least a few
times each day).
The big difference
for me on Pearl Jam versus most other grunge bands of the 1990's is
two-fold. For one, I'm a metal head and a punk before I'm some
damned grunge kid. When you take the sound of Pearl Jam versus most
other grunge of the era, you have a loss of a deep biting edge found
in, for example, Nirvana. Yes, you had a voice in Pearl Jam that was
biting and dirty, but you also had guitar, bass, and drum work more
familiar to generic rock. I mean this is not the pure raw energy of,
for example, Breed (Nirvana), Facelift or Dirt (the albums from
Alice in Chains), or Pretty Noose (Soundgarden). Pearl Jam was just
too damned clean and generic in sound. Yes, some cool riffs existed,
but this is not the same as some biting feel that you'd find in any
other grunge.
The other problem
with Pearl Jam, as a Seattle child, is that they didn't have the
catalogue to support their radio play. I mean if Nirvana was on the
radio, you could expect a few songs to be primarily played, but you
also could expect nearly anything of their triple digit catalogue of
songs. At the same time, Soundgarden and Alice in Chains both didn't
get much air play in comparison to Pearl Jam. In other words, if I
listened to the radio, I could guarantee I'd hear Even Flow, Alive,
and Jeremy every single day since their release. You'd hear their
other songs, but there wasn't enough of a catalogue for a DJ to feel
really experimental to try playing "something a little different".
Then when you add
in that Pearl Jam didn't break up, you had them coming through on
concerts long after Nirvana was gone and Soundgarden was replaced by
Cornel's solo work (then his Audio Slave stuff). Each time Pearl Jam
would return for a concert, the radio would go into a non-stop Pearl
Jam mode that would leave me dying for anything different. It didn't
matter if it was the rock station, the alternative station, or later
on the second Seattle rock station. They all played Pearl Jam and
they would all try to hype up their concert with a long lasting
storm of the band.
So, all this
rambling is just for me to say one thing; I am just jaded on their
music. When you add in the fact that Pearl Jam licensed their music
to more things than any other grunge artists, you end up trapped in
a constant storm of Pearl Jam. The last two decades are marked with
their music never ending.
Ok...the rant's
over.
Malik |
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