Malik
(5/31/05)
Well, there is a
little news on the 360. Pretty much, according to Gamespot,
the really informed estimates by...well, just about everyone who's
been following the 360...are proving to be true. The 360 is
scheduled for a November release with a price "around
$300".
It was pretty
obvious that it would come around in November. I mean it's the right
time to get the holiday season shoppers, and at the same time to pay
homage to the original XBox, which was released four years prior to
this November. It's obvious Microsoft will aim for a time before the
big Friday after Thanksgiving shopping day (what better way to get a
larger audience than to get your product out before the single
biggest shopping day of the American calendar?). It's obvious that
Microsoft is trying to win over a larger share of the geek world
this next generation, and the best first step is to get the console
out when people will buy it the most, and with the most rabid of an
attitude.
As for being
around $300...no surprise there. Microsoft has money to blow, thanks
to their (cough::overpriced::cough) computer software, that is
funding all lost gaming profits. While Nintendo gets all of their revenue
from game sales, and Sony is now getting (I may be slightly off, but
I think it's...) about 60%+ of the revenue from game related
products, Microsoft can easily afford to keep their old tactic of
selling at a loss to crush the competition. Yeah, it won't crush the
competition, but it will help MS to ensure a better fan base than to
sell at a profitable price margin.
Beyond not working
for direct profits, MS can also keep a stronger fanbase by keeping
the price at something the consumer feels is more
"acceptable" and "normal", like being around
$300. It's like how game developers and publishers won't sell many
new games at a price above $50. They don't want to scare away fans
with a higher than expected price. This is probably what MS is
realizing, and that Sony may be f%^$ing up with if their PS3 comes
out at anything unreasonably above the typical $300 range.
I'm still trying
to remain open minded on all the next-gen consoles, but I can easily
see that MS may have the most dedicated and cut-throat attitude
about this whole thing. If Sony announces a higher price, it won't
matter how many new gadgets are attached to the PS3, because they
will have lost some of their target audience. Let's face it, many of
us geeks are poor. We may not like to see that, but when we look at
our bank accounts (or lack there of), we know that money is limited,
and each new generation brings us more reason to dread new releases.
While MS may have no qualms about charging up the ass for computer
software, they can see this part of the economy clearly.
Anyway, the
Phantom Brave review is almost done. I may try to get it posted by
the end of today, but I'd expect more of a Tuesday posting of it.
The words are all in place, but it's the editing that's always the
most annoying part...and quite frankly, it's a vacation day. I
shouldn't even be posting and editing this, but I'm a little insane
or something. Anyway, since it's, as I said, a vacation day, geek
stuff will have to wait since the past and future smell of burning
animal flesh and the feeling of having no responsibilities are
making me excited...mmmmm...BBQ!
Malik
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Malik
(6/2/05)
Well, first off I
should explain. I didn't post much this week, so far, and there's a
damned good reason. I shouldn't have even posted on Tuesday. I've
been on vacation, and sadly, as all good things must do; my vacation
is now over. It was good. I laughed, I cried, I lived...or some shit
like that.
While I was out, I
did get the last touches put on my Phantom Brave
review. It should be up...but if the link doesn't work, it just
means I'm fighting Photoshop to edit the final images. Anyway, it
should be up soon, if it isn't already when you read this.
Beyond that, I did
some definite non-work type of things. For one, I renewed the
registration to this domain. In other words, Geek-Asylum.com has
celebrated it's big one year anniversary. When I started this site,
originally on Brinkster, I didn't know how long my attention span
would last. When I moved from a free site to a real domain, I still
had my doubts. Well, with how my mind works, if I last more than a
month at something, then I'll last for as long as I feel like it,
attention span be damned. In other words, you can all take the first
birthday of Geek-Asylum.com the same way I have taken it; as proof
of my dedication.
Also, over the
long weekend (why didn't I just take off through the next weekend?
Starting a work week on a Thursday is a little too strange) I got a
couple of games.
First off, I
bought the sequel to Mark of Kri; Rise of Kasai. Many people gave
the original a rather shoddy review. I personally enjoyed the unique
flavor it gave to the platform/action genre. It was like living
through an episode, or season, of Samurai Jack. So, despite the
current reviews for Kasai, I gave it a shot. Well, I wish I could
say nice things, but it's hard right now. It's not bad, but it has
lowered the bar a little. Mainly, the part I find frustrating is in
both the visuals, which are now too dark, and the controls. The
visuals no longer feel like Samurai Jack...they are just too dark
and gritty. Maybe the game is meant to look darker since it has such
a dark story, but I think this is going overboard. As for those
control issues...well, if you bump into a wall, you will stick to it
for a second before you can turn around. Also, your partner has the
most retarded AI I've ever seen. Seriously, if I have the ability to
enter a "stealth mode", I expect my partner to wait a
second before blindly charging to the next set of enemies. My
"helper" is not, in any way, helpful.
I also picked up
Hot Shots Golf for the PSP. Now this is a game that is being
under-reviewed by some sites that have a bad habit of tearing apart
PSP games despite their quality (sites like Gamespot.com
come to mind). This game is beautiful, it controls smoothly, the
difficulty is perfect, the learning curve is sweet...if you like
golf, this is an awesome golf game. Plus, with the dress up features
like those found in Gunbound, it's even sweeter...yeah, I know a
majority of dress up stuff is pointless, but I like it
none-the-less.
Lastly, I picked
up a game for Velveeta that is pretty sweet...especially in the
packaging. Velveeta has been wanting to track down Kid Icarus (NES)
for a while. Well, when we were hitting a local game importer, we
found the new Nintendo re-release of KI on the GBA. I'm not one to
go crazy over something as unimportant as packaging, but this
re-release series is cool. The games comes in...I'll just post
pictures. It's too cool and hard to explain with mere words.
Speaking of
re-releases...in Japan, a re-release of the NES is being issued
around September. I forget the name of this thing, but it's an NES
with wireless controls and dual cartridge slots. It looks pretty
nice for the old-school console fans. This new device is being made
by the people who are making the Revolution controllers, so it
should have some nice quality, in theory.
Ok. I need to
fight my epic battle with Photoshop.
Malik
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Malik
(6/3/05)
I haven't done a
Malik's Bitchings for far too long. Since I had my week off from
things for the majority of this week, I have far too little time to
throw one together, but I think I can make today's posting a little
familiar to those of you who remember this beloved column.
More Bullshit from
the Maker of the "Entertainment Supercomputer"
Gamespot
has some interesting PS3 news...really interesting news. It all
seems to point out some further doubts I have with Sony's
"Entertainment Supercomputer" bull shit.
First off, and
least importantly, the "batarang" (I used this word while
others were still drooling over the PS3...before I saw anyone else
use it) controller is scheduled to only go through minor changes
between now and launch. I have some problems with this since there
have been controllers with this shape in the past, and every one of
them felt like crap in my hands. Which is when I'd either get a Sony
PS2 controller, or a similar style of controller if I'm dealing with
the PC. This style of shape is just not comfortable in a normal
person's hands. I still can't even understand why Sony would abandon
their old standard dual-shock analogue style that's been a hit on
everything from the PSX to the PS2 to imitators on the PC. I like to
say that success shouldn't be f$#@ed with, but I guess Sony would
rather try to drop the idea of the PS3 being a game machine...and
maybe changing the controllers to something this absurd is the best
way to get people to stop enjoying games on the PS line of
consoles.
Also, on a more
important note, it's being confirmed that there's a lack of memory
card slots on the PS3. So, with backwards compatibility (which
matters greatly to me, since I know the life span of an old Sony
console is about five seconds past warrantee and my PS2 will be out
of this safe zone too soon), the important question comes up...how
the f%$# do I transfer an old PSX or PS2 save to the PS3 to play
some more of my backwards compatible games? I guess, unless you have
a DEX Drive, or similar peripheral, the answer is simple; Sony says
to go f$#% yourself. Thank you Sony for caring. I know there's more
time for this to change, but for now, I have to say Sony is not
rewarding brand loyalty with the PS3.
Lastly, there is
no solid plan, either way, to include or exclude an included
detachable HDD. So, while the PS3 is designed to download shit from
certain sources, we may, once again, pay through the nose for this
ability. Plus, it means that while developers can plan on using the
HDD to their advantage on the 360, they can make no such plans on
the PS3. Unless Sony wants to announce, right away, that the HDD is
included, it sounds like they are conceding more potential ground to
Microsoft's new idea of fighting for supremacy in the next-gen.
I know, like I
said, that Sony has a lot of time to change their plans, but they
seem to have failure to realize that the next-generation doesn't
begin with the launch of their console. The next-gen has already
begun. The war, that is. As soon as the 360 became pre-order ready,
Sony was at war. If they want to call the 360 a "game
machine" (which is a great thing), and if they call the PS3 an
"Entertainment Supercomputer", it still won't matter. The
people who will want a PS3 are the same people who bought the
PS2...all the millions and millions of them. They care not if the
machine is called a "console" or what, they want to buy a
system that will push games forward. When you start to dick around
with the details and the important features, you start to disappoint
the potential buyers. When they get disappointed, it makes the 360
look that much better in comparison.
Solution
If Sony wants to
fight with the big boys, who they should be a part of, they need to
act like it. It doesn't matter what they plan to market their next
console as. What matters is that they realize who their real
audience is. You can make an action movie with Jet Li, Chow Yun Fat,
and Ah-nold, and have it directed by John Woo, and you can call it a
romantic comedy, and have the trailers show many explosions and
martial arts moves...well it's a freakin' action movie and it will
be seen by the fans of action movies. The PS3 has been shown off
with pre-rendered garbage that represents some real games that
should, in theory, come to retail next year, and these are not some
sort of multimedia entertainment (you can call them that, but...).
They are "games". Who will buy the console? Those who want
the games.
On top of that, to
change standard features that have been held in esteem for a long
time, like the normal shaped controllers, is just messing with
success. Maybe these new controllers will be better than past
batarang shaped ones...but that's as likely as Sony's
"Entertainment Supercomputer" title sticking. Then, to
remove features needed to take advantage of the console's abilities,
like the PSX/PS2 memory slots, is just messing with loyal
customers.
At least this
solves an old question of mine; if the PS3 could use a media other
than PSX/PS2 memory cards for saving backwards compatible saves? It
now just leaves two new questions...and I don't mean "WTF?".
How do we transfer are old saves? However, maybe this is more
important...can we even save our old PSX/PS2 saves on the backwards
compatible PS3?
Anyway, I think
that these are enough deep thoughts for one day. I have some Hot
Shots Golf to play on the PSP. I've never really liked golf games
all that much in the past, but I just can't stop playing HSG.
Malik
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