Firefly has been
licensed and is coming back!...for
an MMORPG. Yup. I really wish I could feel excited, but that's
about as good of new as hearing that Star Wars was coming to MMO...or
Star Trek...or any other prolific sci-fi show that needs more
episodes or movies, and not just some half-assed game that will not
show the true brilliance of it. In the case of Firefly, that
brilliance is in the form of the writing...which would not exist in
some lame MMO.
At least that news seems
appropriate for today. Today is a special type of day in which I
feel like shit, the Seahawks were defeated by the only team in their
division that is completely out of the picture, and I'm now the
proud owner of a Wii nunchuk...yes, a spare nunchuk and yet my spare
wiimote is still on back order. Can it get better?
Well, it can if you like
seeing more technology patent lawsuits.
Interlink is suing Nintendo over the trigger (B button) used on
the bottom of the wiimote. According to patent filings, Interlink
first filed for this trigger patent, used to help people manage
PowerPoint presentations, back in September of 1997.
I just want to say one
thing really fast before I talk about this; Nintendo should, if they
were back in their 1980's-sue-everyone mentality, sue Interlink for
copying their N64 controller. Afterall, the N64 controller had the
same trigger mechanism (found on the bottom of the controller in the
same general style of control) with their N64 Z-button...and that
came out, of course, back in
June of 1996...a full year and a quarter before Interlink first
filed their patent. It's the same button scheme as found on the
wiimote, but with a clunkier and lamer controller attached to it.
Anyway, I think it's
time for these technology patents to get some serious
re-organization. We've reached the point when it seems that everyone
has been done before, but new patents just keep coming
along...usually for the same damned thing, but with a new grip, a
new color, a new location, or some other effect that does not change
the fact that it's been done before.
While the protection of
one's intellectual property is a very important thing (I've been
published a few times...ok, 6 as of this year...for my day job and I
understand that I wouldn't want to be ripped off), so is keeping
some sense of integrity and keeping things sane for the legal
system. However, if things keep getting patented without being
novel, it will continue to lead to this; a very frivolous lawsuit. I
know Interlink is probably just worried about their property and
their ownership being maintained (assuming their not just suing for
an easy buck), but Nintendo has used that part of the technology for
longer than Interlink had filed the patent.
I hope this is not
another time when Nintendo settles for a quick and easy end to some
legal hassles. In fact, with how this is a complete waste of time, I
hope their counter sue just to limit any more of this action from
Interlink (who could come after Sony and Microsoft next, as well as
Sega, for claiming that the shoulder buttons on other controllers
are close to the same trigger device). Afterall, and above all else,
Interlink is essentially claiming they have the sole right to
putting a button on the bottom of a remote device or maybe any
trigger not on the top in general. Will their next try to sue Smith
and Wesson for putting triggers on their guns?
Hoe can this technology,
that was part of firearms over a hundred years before Interlink
filed a patent, even able to be patented and not part of the public
domain? It's like me claiming that the ability to light a fire with
some sort of fuel and a spark is my intellectual property. In fact,
anyone who uses a Bunsen burner, a pocket lighter, a Zippo, or any
other thing like that...beware...I'll file my fire patent and sue
you all (/sarcasm).
Anyway, I don't have
much else to say today. Like I said, I feel like shit. Adding in
that the Seahawks play on Thursday this week isn't going to make me
feel any better. In fact, I hate the NFL for even trying that. Maybe
a Saturday or a Tuesday game would make some sense. However, isn't
Thursday about as removed from the rest of the football week as
humanly possible. Thanksgiving is a special occasion (since most
Americans are not working that Thursday) and a tradition...the 14th
of December, however, is just pushing it.
Last night I tried to
on my main PC. The simple goal was to get a proper translating (of
video files) server in my home to stream videos to the 360. I
currently use a more archaic method for watching PC video files on
my big screen. By archaic, I mean I use a DVI cable from my second
video out on my PC to put it on my HDTV in widescreen (as a second
desktop) while sound still pumps out of my PC speakers. It's not too
bad of a setup, since my PC speakers are actually a surround sound
system running at 2.1, but still facing the wrong direction for TV
supposed to solve that by allowing PC video files to stream to the
360 with the newest patches. The PC sees TVersity just fine, and any
other computer on the network can find my TVersity stream...but the
360 refuses to see it. I've gone through a dozen different setup
options, and had wasted about 3 hours on the thing. However, no
matter which step by step tutorial I use, none of them give me
results with the 360. I suppose this is a sign that the best I can
hope for, for the time being, is to use my Media Center laptop to
stream the unused video formats (WMV, etc) and to use my archaic
method for anything I actually care about (AVI, etc).
Anyway, if any of
you out there know of a solution, feel free to drop me an email or
to post in the forums.
Last night I did
get a little time with Zelda: TP. Actually, I basically did some
searching for heart container pieces and I cleared the bonus
dungeon. The bonus dungeon would be the 50 floor "Cave of Ordeals".
Every 10th floor has the great faerie who will unleash faeries to
each of the springs of the world (for easy bottling access). The
other floors are just monster filled madness. Each floor is unique,
and each one has the potential to kick one's ass.
there's a floor with two of those giant ice breathing creatures from
the Yeti house, while you face off against a half dozen of those ice
javelin throwing soldiers, and there's some frozen skull-bats flying
around. Another floor has two flying lizard soldiers and a darknut.
To wrap it all up, the final room has three darknuts, at once, in a
massive battle royal.
To round out the
difficulty, there are no hearts that fall in the dungeon. There's
also no arrows (unless you keep catching ones that reflect from
flaming archers). There's no bomb pickups. There is only money (nice
for using the magic armor), and occasionally a chuchu, if you can
catch one before it merges with a purple chuchu (which turns it into
less than ideal for bottling and drinking). It is long, difficult,
and will truly test you each step of the way. It will also require
you to use almost every possible weapon in your inventory (including
wolf form as you face ghost rats and poes). In the end, your only
reward is a faerie supply at every spirit spring and one bottle
filled with great tears (and the ability to refill that one shot of
great tears at the Lake Hylia spring whenever you run out). Still,
the effort required and being able to beat this difficult challenge
(in an otherwise easy game) is plenty of reward on it's own.
Anyway, I aim to
finish Zelda tonight or tomorrow, depending on when I'm geeking with
people and when I'm geeking along tonight. I then should be free to
enjoy Elebits (which is due to show up in my mail tomorrow) and
Trauma Center, without the interruptions of a game that's too epic
and fun to put down.
On a final note,
before I depart for the night, I just want to say it's fun seeing
the Rams go down in defeat again. Go Seahawks!
When the DS first came
along (over two years ago), it seemed like nothing good would ever
hit the system. In fact, the only exciting sounding game announced
at launch was the recently released FF3 port from the NES. However,
with a little time, the situation changed. We now face many unique
and fun games for the DS, but it still seems limited in what we
True, FF3 is nice,
and the usual assortment of standard issue portable genres are fun,
but there's nothing to really make one think of owning a DS and
treating it like a serious game machine. There's no ground breaking
"must own" games that make a DS seems like a system, and not just a
Well, that was the
case until yesterday. If you haven't heard yet, I have one game
title for you;
Dragon Quest 9. Let me say that better; Dragon Quest 9 is a DS
Not much is really
known about the game, yet. However, I think this little bit of news
is more than enough for any RPG fan to go ape shit. Also,
considering the direction of recent DQ games, it only makes sense to
make the game for the DS since it is the most likely system (besides
maybe the Wii) to offer a good environment for a nostalgia driven
franchise, such as DQ.
On a different
note, and far less "teh awesome"...the German government is now
fines and jail time for gamers who enjoy virtual violence
against "human-looking characters". True, this is the type of
anti-game bill one would expect a state in the US to pass and for
the courts to quickly terminate...but this is the country in which
games like Gears of War, Dead Rising, and many others have been
banned or horribly mutilated in order to even see the light of the
I wish I could
comment on this, but I'm pretty much stricken with too much of a "WTF"
reaction to even think of words...well, besides this; it's freakin'
video games! Maybe Germany should call up Jack Thompson, since I'm
sure he'd love to help out the crazy Germans (I should note, I, as
well as Velveeta, have a strong dose of the old German blood in my
veins) in their mission of destroying the concept of fun.
Anyway, I didn't
get to finish Zelda last night since I was geeking out with some
friends. However, I will say that the final dungeon is an amazing
experience, since it's the first dungeon of the game that really
stops holding your hands throughout the entire experience. In fact,
if you're not overly tenacious, you could easily expect to be stuck
in a quest for small keys.
Found the following
Penny-Arcade.com, but I've heard this story a few times already.
If you haven't here's the basic idea; Sony is once again trying to
do some "hip" and "now" type of viral advertising for the PSP. Yes,
they first brought us the racist bullshit that was those damned
"squirrel" and "dustball" characters being as
blatantly racist (VG Cats is awesome) as possible without
crossing any unofficial lines. They also brought us the graffiti
campaign that enraged many states and communities. They even brought
the (subjectively) racist PSP white and PSP black ads in Europe.
This time it's
instead a less offensive (to common standards) in some ways, but
more offensive (to their audience in general) in other ways. They
are simply trying to pretend that we don't deserve any respect or
honesty. Whatever...they can go f$#@ themselves for all I care.
Afterall, isn't that what they've done with the PSP already? It's
not like they made a real be-all end-all gaming machine. They made a
simple little joke...but they are the only ones laughing...despite
not knowing the joke is on Sony.
At least, in the
end, Sony has "apologized" for the bullshit...in a way. In reality
they are trying to keep up the same general attitude that they think
we f$#@ing care about their attempts to "entertain" and "educate"
our sorry consumer asses.
In the end, this
style of advertising is not really deceptive enough to warrant any
investigation or anything (although I think this has been
investigated to some extent by government agencies), but it more
shows a sign of poor taste. Also, if you actually thought this
forced level of 1337-speak and the attached video/rap of how much a
PSP is needed for this "urbanized" lifestyle was presented by anyone
besides a poorly thinking ad agency or mega-corporation, then you
should watch some more UPN (or CW) to understand the real urban
lifestyle of America. Yes, this is as blatantly not real as humanly
possible. From the random swapping of an "e" with a "3" to the
obvious advertising bend, this is as fake as it gets.
Anyway, if it was
up to ads alone (like the confusing PS3 TV spots), then Sony would
be pretty f#@$ed right about now. Luckily for them, they also have
their products. They have a multimedia portable system that has no
real exciting must-have games, and they have a ultra expensive
console that is not possible to obtain and has no great games (as
well as no support for some TV models). They also have a great track
record of quality to fall back on (like the massive number of DRE
Ok. I have gotten
a good amount of entertainment from Sony. However, I feel like the
Sony designed side (in other words, games from third party
developers DON'T count) of my personal entertainment has been very
stale and devoid of content for a good couple of years. I do enjoy
one or two of their consoles...but I really am starting to feel like
Sony may be setting themselves up for a fall. I don't like to
constantly bash a company that has brought me some good times in the
past...but it's hard to find praise for this lame duck.
For me, it doesn't
really matter anyway. I've been having enough fun with my Wii that I
couldn't give a shit of what's been happening to the rest of the
game world. If it weren't for my attempts to try TVersity, my 360
would now be a month into it's period of not being played (good
system...just no games right now that I need to get). The only
systems I've used since November for anything serious have been the
DS (for Final Fantasy V Advance) and the Wii (for...well...Zelda,
Trauma Center, Monkey Ball, Wii Sports, and soon for Elebits). The
landscape changed in the last month, and Nintendo has been offering
the greener pasture to play in.
Speaking of which,
I finished Zelda (Wii version...of course) last night. I can't
believe a Zelda game could do it, but without obsessing over finding
every hidden Heart Piece, poe, or golden bug (collectables are
plentiful), I still managed to clock nearly 50 hours! That is
something I never would have expected from a Zelda game. I also
would've never expected quite so easy of a Zelda game, but I can
forgive the lack of a challenge for offering some really amazing
dungeons, awesome puzzles, and a solid plot (for once). Plus, just
the final dungeon and the final series of boss fights were enough to
blow my mind. I will try to get a review up sometime soon (probably
next week). A sneak peak; somewhere in the 9-10 range (out of 10).
Next up, I'll be
playing Elebits, if my Amazon.com order ever arrives. In the
meantime, I will be getting some more time with Trauma Center. If I
ever get another controller (to go with the spare nunchuk I already
have...sigh...), then Monkey Ball should be getting some more love.
Anyway, that stuff
doesn't matter tonight. Tonight is the lamest thing to happen to
football (well, it's been this way for a few weeks); Thursday night
football. I hate this idea since it means both teams have not had
enough time to rest, some players who are barely injured will miss
the game since they need more than 3 days to rest, and it's so
damned random when you consider Sunday and Monday are the football
days for the NFL.
At least, once
again the Seahawks are playing a game that's not on a Sunday, in
Seattle, and the weather may be a little extreme. The first Seahawks
Monday game for the season was Seattle's rainiest day for the year
(over 3.8 inches), the following Monday night game was a blizzard in
Seattle. Tonight we are expecting wind gusts to start this evening,
and possibly get up to 60-70 MPH before tomorrow morning. If this
hits before the game ends, it should make for an interesting battle
ground between two good rushing games, and two amazing rushing
players...Alexander vs. Gore.
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